In computer science and software development, a target platform refers to the specific environment, hardware architecture, or operating system for which a piece of software is designed to run.
Because the term is used across several different contexts in technology, the exact definition depends on the framework or system you are using. 1. General Software & Game Development
In general development, the target platform defines your deployment goal. Developers must write or compile code differently depending on the capabilities of the system that will ultimately host the program. Operating Systems: Windows, macOS, Linux, Android, or iOS.
Hardware Architectures: x86 (32-bit), x64 (64-bit), ARM (common in mobile and Apple Silicon), or MIPS.
Environments: Web browsers, cloud computing environments (like Kubernetes), or IoT embedded devices. 2. Eclipse Plugin & OSGi Development
If you are working with the Eclipse IDE or Eclipse Plug-in Development Environment (PDE), a “Target Platform” has a highly specific, technical definition.
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